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2.1 Maya with Ting

WEEK 13

This week’s lecture focused on creature animation and the importance of observation before starting production. One of the most valuable lessons for me was understanding that animation should begin with research and reference gathering rather than immediately opening Maya. The lecture highlighted the importance of studying movement, locomotion, anatomy, and behaviour before creating animation. This […]

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2.1 Maya with Ting

WEEK 12

Workshop: Breathing Animation After the teacher’s explanation, I understood the main movement logic for creating a breathing animation. The head should follow the chest, and the chest should follow the COG movement. After that, smaller details can be added, such as the shoulders moving up and backward, the hands moving slightly upward, and the accessories […]

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2.1 with Ting

WEEK 11

Facial Anim_Lip Sync In this lesson, I learned that lip sync is not only about matching the mouth to the audio. It is a step-by-step process: jaw opening, phonemes, and then polish. First, I focus on the jaw. I need to find the accents in the sentence and open the jaw at the right time. […]

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2.1 with Ting

WEEK 6

Facial Anim_Eyes Animation In this lesson, I learned that eyes are the most important part of facial animation. The main elements are blink, eye dart and eyebrow movement. The logic is clear: thoughts come first, then eye movement, and finally body reaction. Blink must have a clear motivation instead of happening randomly. It can show […]

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2.1 with Ting

WEEK 5

Assignment: Facial Pose(Photo Pef) When posing facial expressions in Maya based on real photos, I found that it is similar to using a model sheet as reference. The most important thing is to look at the overall shape first, instead of adjusting small details at the beginning. I first adjust the head and jaw to […]

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2.1 with Ting

WEEK 4

Facial Anim_pose This lesson changed how I think about facial animation. It is not about moving one control at a time. It is about designing clear shapes and keeping the face connected. One important idea is asymmetry. A perfectly symmetrical face is not always appealing. Real faces have small differences on each side. Natural emotions […]

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2.1 with Ting

WEEK 3

Story Structure In this lesson, I learned that story structure is not a strict rule, but a way to organise change. Different models show different ways a story can develop, but all of them focus on transformation. The Three-Act Structure helped me understand the basic flow of a story: beginning, middle and end. A character […]

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2.1 with Nigle

WEEK 3

By Week 3, I had to move from pure conceptualisation to a strict elimination process. Having a general interest in the virtual camera was not enough; I needed to screen this topic against strict academic criteria to ensure a Literature Review was feasible. I set up a filtration strategy based on source availability: Is there […]

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2.1 with Nigle

WEEK 2

Short Narratives 1. What Are Short Narratives 2. How Short Narratives Work 3. Micro-Narratives 4. Key Characteristics of Short Narratives 5.Non-Dialogue Animation Non-dialogue animation tells stories without spoken language, relying instead on: 6. Key Elements of Non-Dialogue Animation During Week 2, my literature exploration made a significant leap forward when I shifted my focus specifically toward […]

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2.1 with Ting

WEEK 2

Story – Basic In this class, I understand a story begins with conflict. If there is no conflict, there is no drama. A story starts when a character wants something, but something stops them. This creates tension. I learned that conflict can be internal, like fear or doubt, or external, like other people or the […]