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with Ting

WEEK 20

This week, I completed the polish stage of my standing pull animation. Compared to the blocking stage, the focus shifted from establishing the main action to improving the quality, weight, and believability of the performance.

One of the biggest challenges during polish was avoiding overly smooth movement. After refining the curves, some parts of the animation began to feel floaty and lost the sense of effort that I had established in blocking. To solve this, I carefully adjusted the timing and spacing, adding subtle variations in speed to maintain the feeling of resistance from the washing machine door.

Another issue was the lack of body connection. Although the major poses were working, some parts of the body appeared disconnected from the action. I spent time refining the overlap and follow-through in the shoulders, chest, and head so that the pulling force could travel more naturally through the character’s body. Small details such as slight head movement, shoulder tension, and hand adjustments helped make the action feel more convincing.

This stage also reminded me that polish is not only about cleaning animation curves. It is about enhancing the audience’s understanding of the action. Through this process, I learned that subtle details can have a significant impact on the final performance. Moving forward, I will pay closer attention to how secondary motion and timing adjustments contribute to the overall sense of weight and realism in character animation.

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