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1.1 Maya

WEEK 4

For George Overlapping Action Different parts of the body move at different times, creating natural delay and follow-through. Anticipation A small preparatory movement builds force and makes the main action clearer and stronger. Ball with Tail This exercise shows how a main body drives secondary motion through timing and overlap. For Ting Polish in Animation […]

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1.2

WEEK 4

Experimental Film  Neighbours (1952), Norman McLaren Neighbours is an example of experimental animation, specifically pixilation, where live-action performers are animated frame by frame. The film uses a minimal setting and exaggerated movement to create an allegory about human conflict, territorial behaviour, and violence. Rather than fitting neatly into comedy or narrative animation, it uses abstraction […]

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1.1 UE

UE _Materials

1. Core Concepts 2. Commonly Used Nodes 3. Textures and Channels

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1.1 UE

Course_Sequencers

1. Camera System 2. Animation Control 3.Transform & Keyframes

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1.1 Maya

WEEK 3

For George Ball with Tail – Key Points Focus Key Idea Main Motion The ball leads the movement as the primary body. Overlap The tail follows with delay, showing overlapping action and inertia. Goal Understand force, timing, and energy transfer in motion. For Ting I. Acting in Animation Animation acting focuses on communicating thoughts, emotions, […]

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1.2

WEEK 3

What I Learned About Story Structure and Character in Animation In studying narrative structure and character development, I’ve come to realise that storytelling in animation is not just about events, but about how change is structured and who drives that change. Narrative frameworks help organise the story, while characters give it emotional meaning. Most stories […]

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1.1 Maya

WEEK 2

For George I、The 12 Principles of Animation II、Pendulum Overlapping Action and Timing :Lead & Follow,Drag,Follow-through,Successive Breaking of Joints For Ting Weight in AnimationWeight is created by what happens between frames, mainly through timing and spacing rather than model detail. Time ChartA time chart plans the number of frames, speed changes, and overall flow of a […]

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1.2

WEEK 2

Session 1: Visual Language in Animation This session enhanced my understanding of visual language as a fundamental narrative and cultural tool in animation and moving image. By exploring key elements such as aesthetics, visual metaphor, colour, and rhythm, I began to recognise how visual decisions actively shape meaning rather than simply support storytelling. The discussion […]

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1.2

Week 1

Lecture Topics:An outline and review of the course, Developing support for your practice objectives, and context for your work. Reading Wells, P. (1998). Understanding Animation. London: Routledge Furniss, M.  (2017) Animation: The Global History. London:Thames and Hudson Ltd 1. Wells, P. (1998). Understanding Animation Core Aim of the Study Paul Wells aims to establish animation as an independent artistic […]

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1.1 Maya

WEEK 1

For George Bouncing Ball 1. Purpose The bouncing ball exercise is a fundamental animation practice used to develop an understanding of timing, spacing, weight, and energy, forming the foundation for all future animation work. 3. Direction and Energy Change The ball moves forward while bouncing, with each bounce gradually losing height. This shows energy loss […]